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DecloakToFire

From ModEnc²
Revision as of 01:20, 9 February 2007 by 72.73.241.227 (talk) (this defaults to 'yes', if not the [SubTorpedo] wouldn't need it listed as a 'no'.)
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Flag: DecloakToFire
File(s): Rules(md).ini
Values: boolean
Special Values: None
Default: yes
Applicable to: Weapons


Determines whether this unit has to decloak in order to fire. Used to keep Submarines and Dolphins cloaked when firing. Naturally, only Cloakable=yes units are affected by this.