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DeadBodies

From ModEnc²
Revision as of 09:51, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)

For [General]

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DeadBodies
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Animations)
Applicable to: General


This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with InfDeath=1 or InfDeath=2. The animation will start to play once the Die1 or Die2 sub-sequences end.

These animations will not play for InfantryTypes with NotHuman=yes.

Individual override

In Red Alert 2, [General]→DeadBodies can be overridden for individual InfantryTypes.

For InfantryTypes

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DeadBodies
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Animations)
Applicable to: InfantryTypes


This flag acts as an individual override for [General]DeadBodies.

Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.