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Damage

From ModEnc²
Revision as of 14:58, 6 May 2006 by en>DCoder (Rewrite, tri-join)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Damage
File(s): Rules(md).ini, Art(md).ini
Values: integer
Special Values: None
Default: 0?
Applicable to: Weapons, VoxelAnims, Animations


In all cases, this flag specifies how many 'damage points' this weapon/animation/debris delivers. The Verses= and other warhead flags can alter this number before it is applied to the affected object(s).

(In RA1, this is only applicable to weapons, since the other two applicable objects exist only in TS and later.)