CarriesCrate
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| Flag: | CarriesCrate |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | VehicleTypes |
Determines whether or not this vehicle leaves a random powerup crate when it is destroyed. In skirmish/multiplayer, the crate will contain a random powerup; in singleplayer missions, the powerup is determined by WoodCrate.
In addition, at least in Tiberian Sun singleplayer mission maps, this flag is subject to TruckCrate, unless the vehicle is a train, in which case it's subject to TrainCrate. This means that the unit will not spawn a crate if the map has TruckCrate=no (TrainCrate=no in case of trains).





