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CarriesCrate

From ModEnc²
Revision as of 10:44, 5 July 2023 by en>Crimsonum (Updated)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CarriesCrate
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes


Determines whether or not this vehicle leaves a random powerup crate when it is destroyed. In skirmish/multiplayer, the crate will contain a random powerup; in singleplayer missions, the powerup is determined by WoodCrate.

In addition, at least in Tiberian Sun singleplayer mission maps, this flag is subject to TruckCrate, unless the vehicle is a train, in which case it's subject to TrainCrate. This means that the unit will not spawn a crate if the map has TruckCrate=no (TrainCrate=no in case of trains).

See Also