Jump to content

BridgeRepairHut

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BridgeRepairHut
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not this BuildingType acts as a Bridge Repair Hut, meaning that attached bridges will be repaired if they are broken and an InfantryType with Engineer=yes set enters it. The Random Map Generator also uses this to ensure this structure is placed next to bridges.