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AffectsAllies

From ModEnc²
Revision as of 14:25, 6 August 2024 by en>Testid123
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Flag: AffectsAllies
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Warheads


This flag controls whether this warhead can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected by the actual damage-dealing part of the warhead, but most side-effects such as DamageReducesReadiness=yes or Sonic=yes will affect them still.

Nots

If AffectsAllies=no is used against a warhead In the section Particle it will not work.

Doesn't work with Temporal tag. Doesn't work with IsLocomotor tag.