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Adjacent

From ModEnc²
Revision as of 07:26, 2 April 2008 by en>DCoder (changed link (Westwood needs a spellchecker, they named the tag Eligib'''i'''leForAllyBuilding ))
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Flag: Adjacent
File(s): Rules(md).ini
Values: integer
Default: 3
Applicable to: BuildingTypes


After constructing a building in-game you are only allowed to place it near your existing Template:TTL. There are two flags that control this. One flag goes on the building you are placing and that flag is Template:TTL=. The other flag goes on all other Template:TTL and that is BaseNormal=.

Adjacent= specifies the maximum number of cells away from one of your existing buildings (that does not have Template:TTL=no set) that you may place the new building. An adjacency value of zero means the new building must be placed in contact with an existing building - there must be no gap. An adjacency value of 1 means there can be at most a 1 cell gap between an existing building and the new building.

Adjacency rules count North-East and North-West directions separately (a building with Adjacent=1 set can be placed both 1 cell North-East away from an existing building and 1 cell North-West at the same time, i.e. diagonally).

See also