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ActiveAnimX

From ModEnc²
Revision as of 16:41, 18 May 2015 by en>Millefeuille (Created page with "Used in a building's art(md).ini entry and moves the <tt>ActiveAnim</tt> (and <tt>ActiveAnimDamaged</tt> left (negative numbers) or right (positive numbers) relative t...")
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Used in a building's art(md).ini entry and moves the ActiveAnim (and ActiveAnimDamaged left (negative numbers) or right (positive numbers) relative to the structure's 0,0,0 position (upper left corner) by this many leptons when drawn on the structure.

Notes

See also