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AIAutoDeployFrameDelay

From ModEnc²
Revision as of 18:43, 14 June 2008 by en>Nighthawk200 (De-whos-its.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AIAutoDeployFrameDelay
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: One for each difficulty level)
Applicable to: General


The number of frames the AI will wait before deploying GIs assigned to guard an area, in order to stop their idle animation from playing. This tag requires a numerical list containing three numbers, one for each difficulty level. They are ordered as follows: Brutal, Medium, Easy.