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AIBasePlanningSide

From ModEnc²
Revision as of 02:15, 15 April 2025 by ATHSE (talk | contribs) (table update)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AIBasePlanningSide
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: –1
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



AIBasePlanningSide must be set on all BuildingTypes for the AI to be able to use them correctly, only the Side it belongs to will build it.

In Red Alert 2 and Yuri's Revenge, every Side has its own version of a building, but due to the fact that every building has its Owner set to every House, and the AI tends to ignore Prerequisites values, it needs a simple method of controlling which faction builds which building.

Parameter Side Selected
‐1 All sides
0 Allied/GDI
1 Soviet/NOD
2 YuriCountry (YR only)
3 Fourth Side (Requires engine extension)
... Etc..

Notes

On non-building TechnoTypes, this tag only influences the Cameo Sorting order.

AIBasePlanningSide affects the Stolen Tech logic.