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Float

From ModEnc²
Revision as of 11:42, 17 October 2012 by en>Starkku
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Float
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 100%
Applicable to: Terrain Types


Determines a multiplier to movement speed of a unit with SpeedType=Float. It's also the default SpeedType of units with ship Locomotor. Also used to determine whether or not this particular terrain type is affected by WaterBound.