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SovietDisguise

From ModEnc²
Revision as of 08:50, 4 April 2025 by BlackgamerzVN (talk | contribs) (Inspect it if it cause IE 004DEE36 when undefined)
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Flag: SovietDisguise
File(s): rules(md).ini
Values: Strings (names of InfantryTypes)
Default: E2
Applicable to: General


This defines the default InfantryType that a spy will appear as to a Soviet army if his MakeUpKit weapon has not been used (which will only be the case if the enemy has no infantry units on the map). This is visible for both Owner and Enemy houses.


You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the InfantryTypes list and is defined as per all other infantry units.