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ZShapePointMove

From ModEnc²
Revision as of 16:56, 4 October 2013 by en>Zzattack
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ZShapePointMove
File(s): art(md).ini
Values: Warning: Unknown value type selected! Please edit this page and fix the Values template.
Default: {(0,0)}
Applicable to: Buildings


Although this flag is parsed on all object types, it only works properly on SHP art.

Buildings are overlayed with the special file buildingz.shp to assign depth values to each pixel of the building. Normally this buildingz.shp image aligns at the bottom-most pixel of the building. The ZShapePointMove tag can be used to shift this origin.