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UndeploySounds

From ModEnc²
Revision as of 16:38, 12 January 2025 by en>Testid123 (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''GIUndeploy''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''DeploySounds= 1 GIUndeploy'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, th...")
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Flag: UndeploySounds
File(s): Art(md).ini
Values: Integers with a space followed by Strings (names of Sounds)
Default: none
Applicable to: Sequence


Sound to play when InfantryTypes uses the sequence GIUndeploy and can be any sound as defined in the SOUND.INI file.
Usage example:
[GISequence]
DeploySounds= 1 GIUndeploy
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.

See Also

UndeploySound