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StartSound

From ModEnc²
Revision as of 03:46, 11 December 2009 by en>Renegade (Oops. Why did this page still have a subpage if it was already rewritten?)
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Flag: StartSound
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Names of Sounds)
Default: none
Applicable to: SuperWeaponTypes


Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponType with Type=ForceShield set.