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Speed

From ModEnc²
Revision as of 02:50, 25 January 2025 by en>Testid123
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Speed
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: JumpjetControls, InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, Weapons


On ObjectTypes

Specifies the movement speed of this ObjectType.

On WeaponTypes

Specifies the speed the weapon's projectile will have when fired. This only works on projectiles with a ROT larger than 0. The value will also be ignored if the weapon is used as an AirburstWeapon.

On JumpJet Controls

Specifies the speed of units flying using the Jumpjet locomotor in Tiberian Sun.

In Red Alert 2 and Yuri's Revenge individual units have to define JumpjetSpeed instead.

In Powerups

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Speed
File(s): Rules(md).ini
Values: Values that don't conform to any typical format (see article)
Default: none
Applicable to: Powerups


See [Powerups].

Bugs/Side-Effects/Unexpected Limitations