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SpecialSound

From ModEnc²
Revision as of 06:08, 9 April 2008 by en>Vinifera7 (Updated Template; Additional Information)
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Flag: SpecialSound
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Names of Sounds)
Special Values: see below
Default: none
Applicable to: SuperWeaponTypes


Specifies a sound (from Template:TTL [[[:Template:TTL]]]) to be played upon the completion of a SuperWeaponType with Type=ForceShield set. The timing is coordinated by ForceShieldPlayFadeSoundTime.