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PoweredUnit

From ModEnc²
Revision as of 20:01, 3 June 2009 by en>Nighthawk200 (Add the flag template if you edit a DeeZire page!)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: PoweredUnit
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: VehicleTypes


Can be set to 'yes' or 'no' and determines whether or not this unit requires the presence of a BuildingType to operate. The corresponding BuildingType must have the PowersUnit= statement present and specify this unit. Only works on VehicleTypes.