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OverloadDamage

From ModEnc²
Revision as of 03:33, 22 July 2024 by en>Testid123
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: OverloadDamage
File(s): rules(md).ini
Values: Comma-separated list of integers. (Limited to: unsigned integers)
Default: none
Applicable to: CombatDamage


This tag defines the damage that the owner of a InfiniteMindControl=yes weapon takes every OverloadFrames amount frames.

This looks funny When given to any unit that has Immune=yes.

Bugs/Side-Effects/Unexpected Limitations

  • damage caused by OverloadDamage works fine even if InfantryTypes is passenger (not from IFV).

File:OverloadDamage on passenger.gif

See also