Jump to content

Naval

From ModEnc²
Revision as of 10:21, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Naval
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes, VehicleTypes


On BuildingTypes

Determines whether the structure acts as a water-based production facility as opposed to land-based, as with WarFactory=yes.

On VehicleTypes

Determines which factory the specified vehicle is produced.

Additionally, Naval=yes invokes NavalTargeting logic.