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MaxUnitCount

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: MaxUnitCount
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Maximum number of units with which each player can start the game. I have not established if there are minimum or maximum thresholds for this value, although I would imagine that setting this less than MinUnitCount= would cause problems. The units chosen are any ground-based units (vehicles and infantry) which do not have AllowedToStartInMultiplayer=no set. The default unit count is determined by the UnitCount= statement in the RA2.INI file.