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Inaccurate

From ModEnc²
Revision as of 15:13, 5 October 2008 by en>Crimsonum ('un-DeeZire'd')
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Flag: Inaccurate
File(s): Rules(md).ini
Values: Boolean
Default: No
Applicable to: Projectiles



Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the Template:TTL= flag from the CombatDamage section.