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IsChargeTurret

From ModEnc²
Revision as of 10:13, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
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Flag: IsChargeTurret
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes


If set, specifies that:

  • this object should cycle all of its turrets (see TurretCount) before each shot, to create an impression of the weapon charging/recoiling;
  • this object should only use Weapon1 and EliteWeapon1, and ignore all other weapons it has.