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End

From ModEnc²
Revision as of 12:59, 13 February 2025 by en>DeathFish
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: End
File(s): Art(md).ini
Values: Unsigned integers
Default: 0
Applicable to: Animations


The offset value of the final end frame index relative to the start frame.

Since a current frame index higher than the end frame index will cause the animation to end immediately on the next frame, when LoopCount is 0 or 1, only the frame corresponding to the index specified by Start will be played and then it will end immediately; if LoopCount is not 0 or 1, then when LoopStart + 1 > Start + End, the animation will play from the Start frame to the LoopEnd frame and then from the LoopStart frame to the frame specified by Start + End, and in this case, a negative End value is meaningful.

See Also

Start

LoopCount

LoopStart

LoopEnd

Animation Looping