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ElevationIncrement

From ModEnc²
Revision as of 12:46, 10 March 2007 by en>Nighthawk200 (Template updated)
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Flag: ElevationIncrement
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].