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DamageReducesReadiness

From ModEnc²
Revision as of 04:44, 16 May 2008 by en>Vinifera7 (De-DZed)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DamageReducesReadiness
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



This flag must be set to yes on a unit which has Template:TTL set to a floating point value greater than 0, in order to have its ammunition supply reduced when taking damage. This is only applicable to units that have Template:TTL set to an integer other than -1 (unlimited ammo).

The amount of ammo that is removed when the unit takes damage is determined by Template:TTL.

Resources

See also