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BuildupTime

From ModEnc²
Revision as of 08:00, 19 August 2024 by en>Testid123
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BuildupTime
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Average number of minutes that structure build-up animations run. Although it is parsed (and therefore should not be deleted) this is not used much in Red Alert 2, as being a DirectX-based application it derives this value from the average frame rate (FPS). It is also not necessary because the Normalized=yes statement that appears in many animations' ART.INI entries ensures that this animation sequence is timed to coincide with the FPS.

File:BuildupTime=1 on YR.gif BuildupTime=1 on YR.

File:BuildupTime=.04 on YR.gif BuildupTime=.04 on YR.

Nots

Ares allows use with BuildingTypes can also be used.

Bugs/Side-Effects/Unexpected Limitations If the value specified in BuildupTime is less than .03,.02,.01,0 Animations in Buildup are ignored.