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BuildingsCostBonus

From ModEnc²
Revision as of 15:35, 9 January 2025 by en>DeathFish
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Flag: BuildingsCostBonus
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: BuildingTypes


This is a direct multiplier to the cost of other buildings within the section Structures Tab. This requires that FactoryPlant= be set to yes on the host structure, or the logic will not work. This also affects the time it takes to build the structure.

See Also

InfantryCostBonus UnitsCostBonus AircraftCostBonus DefensesCostBonus