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AirstripLimit

From ModEnc²
Revision as of 03:33, 9 August 2011 by 99.137.22.135 (talk)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AirstripLimit
File(s): rules(md).ini
Values: unsigned floats
Default: 5 (RA1-TS) 0 (RA2-YR)
Applicable to: AI Controls


In Red Alert 1 this determines the maximum number of Air Fields [AFLD] the AI will build.

In Tiberian Sun, Red Alert 2 and Red Alert 2 Yuri's Revenge this key is not fully implemented. All three game.exes do not have a “BuildAirstrip=” key that the game would uses to determine if it had reached the maximum number of Airstrip.