AIPickWallDefensePercent
Appearance
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| Flag: | AIPickWallDefensePercent |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | General |
Whenever the AI chooses to construct a base defense, there is a chance it will choose to build a wall rather than an actual base defense, as long as there are structures with Template:TTL set that are lacking walls. This is that percentage chance listed by difficulty level - Brutal, Medium, Easy.





