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CloakStop

From ModEnc²
Revision as of 17:15, 2 July 2025 by Rain-Islet (talk | contribs) ([bot] Batch update {{Bugs}} templates.)
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CloakStop
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: AircraftTypes, InfantryTypes, VehicleTypes


Whether this object with Cloakable=yes set only cloaks itself when it stops moving. The object can still be cloaked by CloakGenerator=yes buildings while on the move. If the object gained cloaking ability through experience, CloakStop does not apply and the object will also cloak when moving.

Bugs/Side-Effects/Unexpected Limitations

Despite remaining in Red Alert 2 and Yuri's Revenge INIs, this tag doesn't work in these games.