Generic Prerequisites
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Generic prerequisites are used by the games to shorthand specific classes of buildings, so that any captured or double-owned production buildings of the type, can substitute for the specific building belonging to that Side or House. The tags responsible for setting these, and their equivalent aliases are:
| Building Category | Prerequisite Alias |
|---|---|
| PrerequisitePower | POWER |
| PrerequisiteProc | PROC |
| PrerequisiteRadar | RADAR |
| PrerequisiteBarracks | BARRACKS |
| PrerequisiteFactory | FACTORY |
| PrerequisiteTech | TECH |
In short, this means that if PrerequisiteBarracks=NAHAND,GAPILE is set, an infantry with a Prerequisite=BARRACKS can be built from from either NAHAND or GAPILE, if the player owns it. You may realize this can be a little redundant, at least for the Factory types, since infantry can only be produced by a building with Factory=InfantryType, so the player must have one of them anyway.





