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TurretAnimZAdjust

From ModEnc²
Revision as of 22:11, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: TurretAnimZAdjust
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


Amount to fudge this turret animation by so that it appears further towards or away from the players view, with negative values meaning 'out of the screen' and positive values meaning 'into the screen'. Used to ensure that the structure's turret appears properly and is not obscured by either the its other animations or even the structure image itself.

See also