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SuperLowPowerDamaged

From ModEnc²
Revision as of 22:06, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: SuperLowPowerDamaged
File(s): Art(md).ini
Values: Strings (names of Animations)
Default: none
Applicable to: BuildingTypes


Defines the SuperAnimThree animation to use for when this building is lowpower, but damaged to or below the ConditionYellow threshold. See SuperLowPower for more information on building SuperWeapon LowPower animations.

See Also

LowPower LowPowerDamaged