Jump to content

SpawnDelay

From ModEnc²
Revision as of 14:02, 2 October 2022 by en>Crimsonum (It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type page.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SpawnDelay
File(s): Art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 3
Applicable to: AircraftTypes, Projectiles


Specifies the number of frames to wait before the next instance of the trailer anim is drawn. Smaller numbers mean a denser trail and generally a cooler effect, but results in lower performance.

Notes

  • This should be set lower for fast-moving projectiles, otherwise inordinately large gaps will occur between each drawing of the trailer animation.
  • This flag and Trailer can only be used on AircraftType and Projectile images (such as torpedo [SUBT])
  • As this is a divisor, setting it to 0 will cause an IE.

See also