Sparky
Appearance
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| Flag: | Sparky |
| File(s): | Rules(md).ini |
| Values: | boolean (yes/no or true/false) |
| Default: | no |
| Applicable to: | Warheads |
If set, the warhead will create residual flames after exploding. The flame animations are the ones listed in TreeFire= and OnFire= (from [AudioVisual]).
This flag causes Internal Errors when the warhead is supposed to detonate in RA2/YR. It has been suggested that adding FIRE3 to the [Animations] array solves it, but that remains uncomfirmed. Adding the OnFire list back into YR, with usable animations, can solve this problem.





