SlavesFreeSound
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| Flag: | SlavesFreeSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | SlaveWorkerLiberated (Not using any sound Will result in no sound So this tag will be useless.) |
| Applicable to: | AudioVisual |
This specifies the sound to make when an InfantryType with Slaved=yes set is 'freed' by the destruction of an object which Enslaves= it. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)
Bugs/Side-Effects/Unexpected Limitations
- Specifying Slaved=yes or Slaved=no for InfantryTypes does not affect the tag. SlavesFreeSound.





