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PowerUpXDamagedAnim

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Revision as of 22:00, 31 March 2025 by MarkJFox (talk | contribs) (1 revision imported)
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Flag: PowerUpXDamagedAnim (substitute X with an integer)
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: BuildingTypes


Specifies the upgrade animation to play when this building is damaged. Unlike PowerUpXAnim, this flag is still read and used. If this flag is not specified, the regular upgrade animation is displayed regardless of the building status.

See Also