Jump to content

NormalZAdjust

From ModEnc²
Revision as of 22:00, 31 March 2025 by MarkJFox (talk | contribs) (2 revisions imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: NormalZAdjust
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


This flag adjusts the building's location on the Z-axis (depth), measured in leptons. Positive values move the building "away from the screen" or "closer to the ground". Negative values do the opposite.
Adjusting the Z-offset is sometimes necessary to correctly render the building behind or in front of other objects or animations.

See also