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MutateExplosionWarhead

From ModEnc²
Revision as of 10:20, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
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Flag: MutateExplosionWarhead
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Warheads)
Applicable to: SpecialWeapons


Defines the warhead used by the super weapon with Type=GeneticMutator when [General]MutateExplosion=yes is set. The super weapon will deal 10,000 damage in this case.