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MinimumRange

From ModEnc²
Revision as of 15:35, 19 March 2007 by 62.172.176.249 (talk)
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Flag: MinimumRange
File(s): rules(md).ini
Values: float
Special Values: -2
Default: 0 (no minimum range)
Applicable to: Weapons


This defines the minimum allowed distance (in cells) for this weapon. If the target is closer than this, the unit will move to get at least this far away before firing.

(Like with Range=, positive values are literal distances, and -2 means infinite.)