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MaxUnitCount

From ModEnc²
Revision as of 21:57, 31 March 2025 by MarkJFox (talk | contribs) (2 revisions imported)
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: MaxUnitCount
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 20
Applicable to: MultiplayerDialogSettings


Maximum number of units with which each player can start the game. I have not established if there are minimum or maximum thresholds for this value, although I would imagine that setting this less than MinUnitCount= would cause problems. The units chosen are any ground-based units (vehicles and infantry) which do not have AllowedToStartInMultiplayer=no set. The default unit count is determined by the UnitCount= statement in the RA2.INI file.