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JumpjetAccel

From ModEnc²
Revision as of 15:02, 22 July 2017 by en>TAK02

This flag is, in fact, NOT parsed. JumpJetAccel is parsed instead.

Typing JumpjetAccel instead will make the JumpJet unit never land in a similar fashion to BalloonHover. As a result, AG-only weapons won't target the unit. Only those with AA=yes. The unit will attempt to land, but never do so, but hovers in the air a short distance away from the ground.

In theory, mis-casing it can be used as a 'fix' for the problem with BallonHover-ers always willing to occupy the same cell as the target.