HoverAttack: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool|}} | |||
|default=no | |||
|types={{Categ|TechnoTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Can be set to 'yes' or 'no' and determines if this unit with JumpJet=yes set should be in the air when/between attacking or land when it is no longer in an attack mission. | Can be set to 'yes' or 'no' and determines if this unit with JumpJet=yes set should be in the air when/between attacking or land when it is no longer in an attack mission. | ||
Revision as of 20:05, 10 September 2021
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| Flag: | HoverAttack |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | TechnoTypes |
Can be set to 'yes' or 'no' and determines if this unit with JumpJet=yes set should be in the air when/between attacking or land when it is no longer in an attack mission.





