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Determines a multiplier to movement speed of a unit with [[SpeedType]]=Hover. It's also the default SpeedType of units with hover [[Locomotor]]. | Determines a multiplier to movement speed of a unit with [[SpeedType]]=Hover when traversing tiles using this terrain type. It's also the default SpeedType of units with hover [[Locomotor]]. | ||
Revision as of 11:43, 17 October 2012
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| Flag: | Hover |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 100% |
| Applicable to: | Terrain Types |
Determines a multiplier to movement speed of a unit with SpeedType=Hover when traversing tiles using this terrain type. It's also the default SpeedType of units with hover Locomotor.





