HealScanRadius: Difference between revisions
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en>EvilRenegade m Replacing Template:TTL with Template:F. |
en>YaminoSelyc mNo edit summary |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|float}} | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{f|Range|link}} of these units weapons as they need to have short ranges to work properly. | Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{f|Range|link}} of these units weapons as they need to have short ranges to work properly. | ||
Revision as of 17:31, 18 September 2021
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| Flag: | HealScanRadius |
| File(s): | Rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Applicable to: | General |
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the Range of these units weapons as they need to have short ranges to work properly.





