HealScanRadius: Difference between revisions
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Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{ | Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{f|Range|link}} of these units weapons as they need to have short ranges to work properly. | ||
Revision as of 10:06, 27 November 2009
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| Flag: | HealScanRadius |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the Range of these units weapons as they need to have short ranges to work properly.





