HealScanRadius: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the Range | Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{TTL|Range}} of these units weapons as they need to have short ranges to work properly. | ||
Revision as of 04:16, 1 July 2009
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| Flag: | HealScanRadius |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the Template:TTL of these units weapons as they need to have short ranges to work properly.





