Experience.MindControlVictimModifier: Difference between revisions
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en>Testid123 Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|percent}} |default=100% |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} If a mind-controlled..." |
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If a mind-controlled unit kills an enemy, its gained experience is multiplied by this value. Use this for example to subtract the amount the unit’s controller gets by having this value and Experience.MindControlSelfModifier sum up to 100%. | If a mind-controlled unit kills an enemy, its gained experience is multiplied by this value. Use this for example to subtract the amount the unit’s controller gets by having this value and [[Experience.MindControlSelfModifier]] sum up to 100%. | ||
==See Also== | ==See Also== | ||
*[[Experience.MindControlSelfModifier]] | *[[Experience.MindControlSelfModifier]] | ||
Revision as of 04:28, 25 August 2024
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| Flag: | Experience.MindControlVictimModifier |
| File(s): | Rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 100% |
| Applicable to: | TechnoTypes |
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If a mind-controlled unit kills an enemy, its gained experience is multiplied by this value. Use this for example to subtract the amount the unit’s controller gets by having this value and Experience.MindControlSelfModifier sum up to 100%.





