ElevationIncrementBonus: Difference between revisions
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The weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see | The weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>. | ||
Revision as of 01:50, 20 November 2012
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| Flag: | ElevationIncrementBonus |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers |
| Default: | 1? |
| Applicable to: | ElevationModel |
The weapon using a SubjectToElevation=yes projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [ElevationModel].





